
Shared Deck
Aragorn
Commander:
Cards
100
Identity
GRUW
Selected target
2
Updated (UTC)
Oct 4, 2026
6.8
Power Estimate
A heuristic signal from the current list, not a measured win rate.
B3 from available evidence; assessment incomplete
These estimates support a table conversation; they do not prove play strength. A range shows model disagreement, not a confidence interval.
Card structure: unavailable
61/62 nonland copies with evidence
Demand and mana efficiency: B3 · 6.8/10
62/62 nonland copies with evidence
100 cards checked, including 1 commander copies · 61 curated combo packages checked · checked rules minimum B2
Assessment receipts
list-evidence-2026-10-10-v4
Input 6e57c78173cfda62daee09883b640caf96ea5b35aac93a6001eab6f4e4662f22
texture-fixed-b2-faces-v2: Oracle card text and mana values; 0 card copies with unknown face provenance; 1 card copies with face availability not modeled; 61 curated combo packages checked
demand-impact-v1: Catalog USD prices and community inclusion ranks; Mana efficiency
Power Snapshot
B3 from available evidence; assessment incomplete • 0 game changers detected
Efficiency
7.4
Impact
602
Score
622
Tipping point 3 • playability 76%
Estimated deck value $100.55
Generator Trust
Deck Intelligence
Strategy Fit
47/100
Ramp 53 · Draw 25 · Interaction 13
Foundation
82/100
adequate base · T3 lands 83%
Win Plan
100%
Combat pressure · ready
Plan Coherence
23/100
combo · failed
Opening Mix
69%
2–4 lands + a cheap card · mana unverified
Win Plan evidence
Combat pressure: 25 enablers · 10 payoffs · 20 support
This measures recognized pieces in the list, not a chance of winning or proof that you can execute the plan now.
Plan Coherence evidence
Method: archetype-specific roles · combo
General diagnostics (not the archetype-specific formula): Synergy 100 · Draw 100 · Interaction 89 · Win pieces 100 · Combo 100 (each /100)
Off-theme role cards: 6.6% of nonland copies · Construct-adjusted share: 6.6% of nonland copies (used by this method)
- combo-aware plan: combo core 0, enablers 54.7, payoff 0.
- Combo core gap preserved: tutors, mana, velocity, and protection cannot make the plan healthy without actual core pieces.
- Construct-role cards bypass role-soup penalty; adjusted role-soup 6.6%.
Foundation watchlist
Base vs commander
Foundation is healthy enough to support commander tuning.
Value engines outnumber concrete closers; the deck may need clearer ways to end games.
Opening composition v2 · exact 7-card draws from 99 cards · 38 playable land faces (0 draft-only sources excluded) · 18 spells at mana value 0–2 · 13 ramp-tagged and 14 draw-tagged cards at mana value 0–3. Spell costs recorded for 61/61; missing mana values 0 (assumed 3), types 0, land text 0, nonland text 0. Land policy playable-land-faces-v1; front lands and verified modal land choices count, conditional transform backs do not. Multi-face cards 1 retain combined metadata for other estimates; invalid quantity rows excluded 0. Mana colors, tapped lands, activation costs, spending restrictions, draw conditions, multi-face availability and mulligans are not simulated.
Deck Strategy
This deck primarily plays as a tokens strategy and rewards disciplined sequencing.
In the early game, set up mana and hand quality before committing key threats. Midgame plans should build board presence through synergistic engines and incremental pressure. Your late-game priority is to leverage your strongest threats to convert a stable board into a finish.
Strategy Graph
Tokens: Counters Support Candidate into Counter Support Candidate.
unfocused - Based on the strongest recognized support, the list is spreading support across Tokens, Control, Artifacts, so the graph is less confident about a single main plan.
Counter support is unverified
14 matched card copies × 0.1 + 0 archetype bonus, capped at 1 = 1.00 candidate score. This is a heuristic score, not a win probability.
Core eligibility: four-copy threshold met; commander heuristic not matched; archetype not matched. The counter candidate is the selected core, with a fixed 0.76 ranking score.
Matches can include placement, spending, opponent-directed effects and resource counters. Own growth, compatible recipients, repeatability and a finishing route need separate evidence.
counter-support-v1
Board-Scaling Commander
Aragorn, the Uniter rewards building a board and converting token volume into pressure.
Counters Support Candidate
Counter-related text suggests a possible role, but own growth, compatible recipients, repeatability and a finishing route are unverified. Matches can include spending counters, opponent-directed effects and resource counters.
Counter Support Candidate
Counter-text matches are unverified support hints, not proof of own growth or a finishing route. Check the counter kinds, recipients, costs and payoff.
Plan A: Counter Support Candidate
Counter-related support is unverified. Check counter kinds, recipients, payable costs and a useful payoff before treating this candidate as a growth or finishing route.
Plan B: Library/Hand Pressure
This pivot can attack cards in hand or library until opponents run out of resources or lose to draw/mill pressure.
Fallback: Counter Support Check
A counter-based fallback remains unverified. Check whether the available cards place, spend or move the relevant counters and establish a useful payoff.
Establish Resources
Start with the shown resource cards. Check their costs, conditions and fit with the engine before relying on them.
Check the Candidate
Counter-related text suggests a possible role, but own growth, compatible recipients, repeatability and a finishing route are unverified. Matches can include spending counters, opponent-directed effects and resource counters.
Verify a Payoff
Verify a useful payoff and compatible counter types and recipients. Counter-text matches alone do not establish one.
Verify a Finish
A finishing route remains unverified. Counter-related text alone does not establish how this list closes the game.
Functional But Unfocused
The deck has meaningful support for Tokens, Control, Artifacts, but no single package clearly owns the plan.
Recommendations
Strategy Readiness (Bracket 3)
47%Pace target average MV: 3.05
WARN
B3 from available evidence; assessment incomplete
Validation passed · Rules check for the selected target
Cards checked 100 · Game changers 0
· Deck texture looks closer to bracket 2 than bracket 1 based on current efficiency, interaction, and combo signals.