
Shared Deck
Aerid Test 2
Commander:
Cards
100
Identity
GR
Selected target
2
Updated (UTC)
Oct 5, 2026
7.2
Power Estimate
A heuristic signal from the current list, not a measured win rate.
B3 from available evidence; assessment incomplete
These estimates support a table conversation; they do not prove play strength. A range shows model disagreement, not a confidence interval.
Card structure: unavailable
61/62 nonland copies with evidence
Demand and mana efficiency: B3 · 7.2/10
62/62 nonland copies with evidence
100 cards checked, including 1 commander copies · 61 curated combo packages checked · checked rules minimum B1
Assessment receipts
list-evidence-2026-10-10-v4
Input 468aade9012f6e630127d49b8514f926f57a64ea8baccbd43c1c8cd19425f082
texture-fixed-b2-faces-v2: Oracle card text and mana values; 0 card copies with unknown face provenance; 1 card copies with face availability not modeled; 61 curated combo packages checked
demand-impact-v1: Catalog USD prices and community inclusion ranks; Mana efficiency
Power Snapshot
B3 from available evidence; assessment incomplete • 0 game changers detected
Efficiency
7.4
Impact
642
Score
662
Tipping point 3 • playability 76%
Estimated deck value $129.83
Generator Trust
Deck Intelligence
Strategy Fit
47/100
Ramp 55 · Draw 21 · Interaction 16
Foundation
82/100
adequate base · T3 lands 83%
Win Plan
90%
Token overrun · ready
Plan Coherence
99/100
aggro · clear
Opening Mix
69%
2–4 lands + a cheap card · mana unverified
Win Plan evidence
Token overrun: 34 enablers · 3 payoffs · 18 support
This measures recognized pieces in the list, not a chance of winning or proof that you can execute the plan now.
Plan Coherence evidence
Method: weighted theme and role scores · aggro
Weighted score inputs: Synergy 100 · Draw 100 · Interaction 82.3 · Win pieces 100 · Combo 100 (each /100)
Off-theme role cards: 11.5% of nonland copies · Construct-adjusted share: 9.8% of nonland copies (not used by the weighted method)
- Stabilized plan score: synergy already carries the role-soup penalty, so the primary read avoids the legacy double-penalty.
Foundation watchlist
Base vs commander
Foundation is healthy enough to support commander tuning.
Value engines outnumber concrete closers; the deck may need clearer ways to end games.
Opening composition v2 · exact 7-card draws from 99 cards · 38 playable land faces (0 draft-only sources excluded) · 22 spells at mana value 0–2 · 15 ramp-tagged and 11 draw-tagged cards at mana value 0–3. Spell costs recorded for 61/61; missing mana values 0 (assumed 3), types 0, land text 0, nonland text 0. Land policy playable-land-faces-v1; front lands and verified modal land choices count, conditional transform backs do not. Multi-face cards 1 retain combined metadata for other estimates; invalid quantity rows excluded 0. Mana colors, tapped lands, activation costs, spending restrictions, draw conditions, multi-face availability and mulligans are not simulated.
Deck Strategy
This deck plays as an aristocrats attrition shell, converting sacrifice fodder and death triggers into repeatable pressure.
In the early game, set up mana and hand quality before committing key threats. Midgame plans should build board presence through synergistic engines and incremental pressure. Your late-game priority is to leverage your strongest threats to convert a stable board into a finish.
Strategy Graph
Aristocrats: Sacrifice Recursion Engine into Token Swarm.
hybrid - Based on the strongest recognized support, the list has a primary Sacrifice plan with a credible Tokens package.
Counter support is unverified
7 matched card copies × 0.1 + 0 archetype bonus, capped at 1 = 0.70 candidate score. This is a heuristic score, not a win probability.
Core eligibility: four-copy threshold met; commander heuristic not matched; archetype not matched. A counter core is eligible, but another core takes precedence.
Matches can include placement, spending, opponent-directed effects and resource counters. Own growth, compatible recipients, repeatability and a finishing route need separate evidence.
counter-support-v1
Board-Scaling Commander
Aerid Konstrari rewards building a board and converting token volume into pressure.
Sacrifice Recursion Engine
Selected token makers provide a matching kind of material for sacrifice costs. Creating and spending that material still requires the printed costs and restrictions.
Death/Drain Payoffs
Life-drain and death-trigger payoffs convert engine loops into table pressure.
Token Swarm
Candidate plan inferred from the cards shown; required setup and effectiveness are not verified.
Plan A: Token Swarm
The strongest detected line is to assemble or enable Token Swarm.
Plan B: Library/Hand Pressure
This pivot can attack cards in hand or library until opponents run out of resources or lose to draw/mill pressure.
Fallback: Attrition
If the clean finish is not available, the deck should still convert its engine into pressure through this backup route.
Establish Resources
Start with the shown resource cards. Check their costs, conditions and fit with the engine before relying on them.
Turn On The Engine
Selected token makers provide a matching kind of material for sacrifice costs. Creating and spending that material still requires the printed costs and restrictions.
Convert Into Payoff
Use the engine to generate pressure, cards, mana, or attrition that changes the table state.
Close The Game
Finish through Token Swarm.
Recommendations
Strategy Readiness (Bracket 3)
47%Pace target average MV: 3.05
WARN
B3 from available evidence; assessment incomplete
Validation passed · Rules check for the selected target
Cards checked 100 · Game changers 0
· Deck texture looks closer to bracket 2 than bracket 1 based on current efficiency, interaction, and combo signals.